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                   CROSSBOW RESOURCES FOR HOMESCHOOLERS

Crossbow materials are not just for children suffering from dyslexia or ADD/HD. The multisensory, hands-on style that characterises our resources is the best approach to ALL learning, and  is ideal for home schooling.  Stay on this page for SPELLING AND READING GAMES; CLICK THE BUTTONS FOR

  EARLY READING AND SOUND DISCRIMINATION SKILLS

 

                        MATH RESOURCES

 

            PHOTOCOPIABLE  WORKBOOKS

 

   GAMES ACCESSORIES: CARDSTANDS, DICE, 
TIMERS AND SPINNERS, + THE BOXES FONT.

SCROLL DOWN FOR SPELLING AND READING GAMES. 
      CLICK ON "MORE DETAILS" FOR PICTURES.

SIGHTWORD SPELLING  
Illustrated, wipe-clean, write-on cards for spelling individual high frequency words and making them into sentences. Click HERE for more details 

 

SPINGOES                                            Age 5+  
A comprehensive, structured spinner-bingo game pack covering  over 100 key sound families.  Ideal for 5-7 year olds; presented to appeal also to older children.            Click HERE for more details                     

 

CVC SPRING                                            Age 5+  
A versatile pack with letter cards and  dice. If you need to start at the beginning and be able to go on to teaching blends and long vowels, this low-cost  pack is for you!              Click HERE for more details                     

                                                                                                                                             

MAGIC E SPIN-IT                                            Age 6+  
A set of five graded spinner boards for adding "e" to change short vowel spellings into long ones. Simple to use, fun to play.  Click HERE for more details.                                                         

                                                           

DEEBEES                                                         Age 6+  
B/D confusion??  This addictive board game will give hours of multisensory fun to struggling children (and their teacher!) - and provide powerful visual and kinaesthetic reinforcement in this problem area.                                                         Click HERE for more details                                                                                                                              

                                                           

TAKE THE MICK                                              Age 7+  
Is it CK... or is it KE?  Or maybe it's CE? This spinner-and-board game will help to answer the questions.                             Click HERE for more details

 

FINAL BLENDS                                             Age 6+  
ND  ST   SK   FT   NCH  and many other final blends can be problems areas, especially for children with poor auditory discrimination. This game is a fun way to help overcome the problems.         Click HERE for more details

 

SUFFIXING  SPIN-IT                                     Age  7+
Fun practice for suffixing spelling rules: when to drop the E, double the last consonant (or not), or change Y to I.                  Click HERE for more details

 

PREFIX SPRING                                            Age 8+
A fast-moving card+dice game for learning about prefixes and root syllables. Improves spelling and vocabulary   Click HERE for more details