LITERACY SOFTWARE
(Developed in association with the Bangor Dyslexia Unit)

Computer games for Spelling and Punctuation.

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Punctuate Sounds & Rhymes Magic E Nessie Learning prog 2.jpg (37473 bytes)
Punctuate Sounds and Rhymes Magic -E Soap Box Suffixing  "Nessie" Learning Programme

 

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SOUNDS AND RHYMES:

The programme's main features
 
Sounds & Rhymes
  • Over 16 learning activities
  • Skills taught range from vowel sounds to consonant blends
  • Practise a single rule or any combination
  • Simple to setup and use
  • Easily track the progress of pupils

 

The programme in detail
Starting with single sounds and culminating in the identification of rhyming words, a progression of tasks aims to develop recognition of short vowels and automatic response to sounds within words.

The Sounds task concentrates on the standard five vowel sounds, presenting several practice formats varied between the pupil listening to the initial sound of a word and matching it to a vowel or grouping simple three letter words by their middle letter.

The Rhymes task covers many topics - initial and final consonant, word endings, rhyming words, matching words, odd word out and others. Each of the tasks can be practiced with or without the aid of textual clues, making the task purely auditory if required.

With this latest incarnation of the program a new feature has been added (in response to countless requests). The program can now be used to help students with consonant blends as well, with the ability to choose from initial blends (frog), final blends (past) or both (sprang).

Some images of the program in action
The comprehensive but easy to use menu Practicing initial vowel sounds Quickly catch the ball with the correct vowel on it What letter does the word start with? Do the two spoken words rhyme? Now let's practice consonant blends. Can you find the hidden game?
Reviews and user comments
A recent review which appeared in the Times Educational Supplement said:

Developed by a team at Bangor University, who really understand the learning needs of children with reading difficulties and/or dyslexia, Sounds and Rhymes offers more than 20 games and activities, which build children’s awareness of basic letter sounds and how these correspond to written letters.

A bright, uncluttered interface ensures that the focus is on learning. Graphics and animation add visual interest and reinforce user actions. Sampled speech is used to introduce letter sounds and words, if desired, and teachers can select which sounds are practised in a session. Other options allow teachers to define the overall presentation of the program (sound effects, animations, graphic style).

Each exercise is delivered in short sections, since frequent, brief practice sessions are recommended. Three main areas are covered: vowel sounds, rhymes and consonant blends. Activities encourage children to match vowels to pictures, identify initial vowels and consonants, sort objects into vowel groups, select missing initial and final consonants, match or make rhyming words and identify words which don't rhyme.

Most activities are completed via drag-and-drop, or point-and-click interactivity. Pupils can also key in text to practise the spelling of consonant blends. User feedback reinforces correct answers with a tick and/or a graphic response (a picture fills a space in a grid, for example). If an incorrect answer is selected it simply disappears. If two incorrect responses are made, a new word is presented. In this way, mistakes are never reinforced by negative feedback. A 'Show Me' feature demonstrates how consonant blends are constructed.

Report files record pupils' responses and enable teachers to track progress. These are displayed in a browser and can then be copied into any wordprocessor for printing.

A basic User Guide clarifies installation, setup, program contents and game instructions.

Although the program offers useful practice and the games are sure to be enjoyed by pupils, the number of items available for some activities is limited (only 5 words are offered in the Initial Letter activity, whereas a greater number of randomly generated items would give more solid practice). Likewise, although it is possible to define which activities will run in a session, users are not able to select these freely from a menu and can only locate a particular exercise by moving through the games in sequence. But these are minor irritations - overall the program offers good value for money.

 Single User £15.00 + VAT   Quantity:  

 Site License  £63.75 + VAT   Quantity:  
 
MAGIC - E:
The programme's main features
 
  • Each of the rules governing the use of a silent 'e' are demonstrated graphically
  • A fun game practices lists of words in an interesting way
  • New word lists can be created easily
  • Report files track the pupils progress
The program in detail
This program covers the main functions of the final, silent 'e' in English spelling. Also covered are the soft 'c' and soft 'g' sounds, along with /ck to /ke words.

The teacher section employs distinctive animations to present the various spelling points in a lively way, whilst the practice game displays examples of the spelling patterns to reinforce and test the learning of the pupil.

Digital sampled speech is used throughout both programs as an aid to reinforcement and teachers may create their own word lists to use in the practice game (using a microphone connected to the computer).

Another feature of the program is that report files can be saved allowing the teacher to track the pupils progress.

Some images of the program in action
Part of the easy to use menu Learning about the various spelling rules The first thing to do is build the spoken word Occasionally one of the words must be spelled And, finally, find the spoken word There is comprehensive help included with the program
 Single User £15.00 + VAT   Quantity:  

 Site License  £63.75 + VAT   Quantity:  

 

Magic E
 
SUFFIXING:

The programme's main features

  • Simple spelling practice
  • Straight copy / Look, cover, write
  • Word lists covering ten suffixing rules
The program in detail
Moving on from the basics of spelling which have been covered in our other programs (Sounds and Rhymes covered the easiest of words from CVC to rhyming words and letter blends; Soapbox can be used to reinforce the spelling of any word and includes a comprehensive list of the vocabulary covered by the National Curriculum; Magic E went on to explain the effect of the final 'silent' E) we now provide a means by which pupils can be introduced to another set of useful rules.

Suffixing aims to lead the student through the rules governing the addition of a suffix to regular words. There are ten different categories that can either be practiced individually or mixed together during a session.

The first of the suffixing tasks will present a word to the student and ask them where the suffix begins. The word will then be split into its two parts before being typed (either from memory or copied from the screen) to complete the task.

A second task allows the student to try and create as many words as possible from four root words by adding various suffixes to them. The more words that can be created the higher the pupil will score.

Some images of the program in action
The easy to use menu Split at the suffix Choose a suffix to add Spell the word you created

LEARN AND PRACTICE SUFFIXING RULES

 Single User £15.00 + VAT   Quantity:  

 Site License  £63.75 + VAT   Quantity:  
 
 
SOAPBOX V.2:
The programme's main features
 
  • Simple spelling practice
  • Comprehensive word lists
  • Word lists from the National Literacy Strategy included
  • No nonsense teaching environment
The program in detail
Soapbox for Windows has been designed as a simple utility for the practice of spelling. Comprehensive recorded word lists (click here to see just how comprehensive they are) have been included, and it is a simple matter to add your own new word lists, with the option of including a recording of the spoken word.

The display has been kept free of distractions as it is intended that the program is used only for short periods as a backup to teaching.

It is impossible to enter an incorrect spelling and no bad examples may be presented. Help is available throughout, with the program offering clues when necessary.

Some images of the program in action
The menu places all the important options at your fingertips Soapbox boasts a very large vocabulary set The first part of the task is to find the correct word shape Reinforcement is given by the spelling task

 

 Single User £12.50 + VAT   Quantity:  

 Site License  £54.75 + VAT   Quantity:  

 

Other visual spelling template resources:

New Ho2.jpg (35563 bytes) Spelling for dyslexics with Boses letter shapes

Box Dictations

High Frequency Words

Magnetic Spelling Strips

The Boxes Font