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Memory Booster - Pooter's castle wpe1E.jpg (97469 bytes)
Memory Booster Brainbox Memory Games Study Skills: a Multisensory Guide Advanced Study Skills: Barrier Busters: Reading to learn

Memory Booster - Memory Training for Children

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The Stimulating and fun way to develop children's memory skills

Do you have children who can't remember information or instructions? Who can't learn for tests and examinations? Memory Booster will help them to acquire effective learning strategies and give them practice that will develop their verbal and visual memory skills. Memory Booster teaches flexible memory strategies and takes the child through enjoyable exercises that develop and extend learning skills.

Exciting adventure game

Memory Booster is presented in the form of an adventure game set in Pooter's castle. Pooter the master computer has lost his memory and needs help from the child to recover it. Built-in cartoon rewards and encouragements that use attractive and humorous graphics help to keep children highly motivated and to stay on task at all times.

Featuring the voice of Brian Blessed

Memory Booster has six levels, increasing in difficulty. Each level teaches a different memory strategy. As the task gets more difficult, the program encourages the child to vary their strategies and to find which ones work best for them.

Can be used at school and home

Memory Booster - The game room Memory Booster does not require teacher supervision to be effective. The program can be used to equal effect at home as well as at school. The program automatically adapts to each child's rate of learning. Children can be left to work with the program at their own pace, freeing up teacher time in the school and making it the ideal choice by parents for home use.

Progress charts

Memory Booster gradually stretches the child's skills through structured practice as well as equipping them with a range of effective memory strategies that they can apply to any learning task. Children can play on Memory Booster as much as they like and as often as they like.

A graphical report of the child's performance is available for every session and shows how the child is progressing over time. Children can also print out their own certificates of achievement.

Proven effectiveness in research trials

Memory Booster - Demonstration of a memory strategy Memory Booster is especially useful for children with dyslexia or who have identified memory difficulties, but it is also been found to be beneficial for all children to help them to improve their memory skills. Research studies have shown that Memory Booster is just as effective as many hours of teacher instruction, and improves memory skills independently of gender, intelligence or ability.

Memory Booster Standard Edition

Allows up to 28 registered players and so is suitable for class use. This edition of the program provides extensiveteacher control over features such as task difficulty and rewards, so that in addition to automatic adaptivity, the adventure game can be individually tailored to the needs of pupils with particular special needs. This edition is accompanied by a teacher's manual that explains how to get the best out of the software and discusses educational implications.

For a detailed comparison between the Home Edition and the Standard Edition of Memory Booster see the comparison table below

Memory Booster Home Edition

Allows a maximum of four players and has fewer features than the standard edition. This edition of the program runs in automatic adaptivity mode only but is an ideal solution for home use, at reduced cost.

For a detailed comparison between the Home Edition and the Standard Edition of Memory Booster see the comparison table below.

 

  ORDER NOW   Memory Booster is a one-off installation programme with no renewable license fee

  

 Home Edition  £19.00 + VAT

 Standard Edition Single Installation £37.00 + VAT

 Standard Edition  site license  (unlimited installs, single site) £195 + VAT

 

Memory Booster product comparison table - Home Edition and Standard Edition

Memory Booster Home Edition Standard Edition
     
No. of active players 4 28
     
Mission setting Easy Medium Hard Type A Type B (SEN)
Type C
     
Is accuracy required in order to complete a mission and obtain the rewards YES YES YES YES YES NO
     
Memory levels available    
Level 1 YES     YES YES YES
Level 2 YES YES   YES YES YES
Level 3 YES YES YES YES YES YES
Level 4   YES YES   YES  
Level 5     YES   YES  
Level 6         YES  
     
Settings and options    
Delay Time
This is how long the player has to remember the tasks before they are allowed to answer
   
The computer sets the time to a fixed delay 5 secs     5 secs   5 secs
The user can set a fixed delay time       1-15 secs   1-15 secs
The user can set an initial delay time but the computer will adjust this automatically to the players ability         1-15 secs  
     
The computer automatically adjusts the delay time to the player's ability   YES YES   YES  
     
Tasks per sub-level
Each level has 12 sub-levels and the amount of practice at each sub-level can be set by the user. This option can be used if you do not wish for the player to progress so quickly and you would prefer that they have more practice at a given level of difficulty.
           
The computer sets the number of practices given at each sub-level 1 1 1     1
The user can set the number of practices given at each sub-level       1-3 1-3  
     
Time-out
This is the amount of time the player has in which to answer before the next task is presented
   
The computer sets a fixed time YES YES YES YES YES YES
The user can set the time       YES YES YES
     
Other features common to both Editions            
Automated delivery of memory strategies according to individual progress and achievements YES YES YES YES YES YES
In addition the user can playback memory strategies at various points YES YES YES YES YES YES
No. of reward cartoons available 9 9 9 9 9 9
Report for level achieved YES YES YES YES YES YES
Report on total memory score achieved YES YES YES YES YES YES
Personal Certificate viewable and printable YES YES YES YES YES YES

 


                                                                             

Brainbox Memory Games  

£9.99 + VAT. 


These games are just brilliant for training recall and visual perception, plus the presentation is excellent and the material durable and hard-wearing. One player takes a card, flips over the sand timer that is included in the box, and has just ten seconds to remember as much detail as possible from the card - presented in the form of written data and visual images. When time is up, he throws a  1-8  die  and hands the card to the next player, who asks the question (from the reverse side of the card) that the dice throw allocates. If he gets the right answer he keeps the card; the wrong answer and it goes back in the pack. The player who asked the question now gets to take a card... Simple as that; totally addictive,  great fun, and great for sharpening recall - for memory training, as a classroom or club fun activity, and as a great family game for young and old alike.

 

 Brainbox size: 12 cm x 12 cm x 12 cm. Contents: 70 cards, timer, dice. ££9.99 + VAT

Brainbox Animals. 

How tall is a giraffe? What does an arctic fox eat? Where would you find a sloth?

Animal lovers of every age will love this memory game.

£9.99 + VAT.                       

 

Brainbox Dinosaurs 

Where did Triceratops live? Was it a carniovore? How long was Tyrannosaurus? Why was it's tail useful? What does Stegosaurus mean?

Fascinating dinosaur facts for memory training.

£9.99 + VAT.                       

 

Brainbox All around the World 

What is the capital of Australia? Which river flows through Egypt? How many camels are in the picture? What kind og hat do they wear on Mexico? What's the name of the Aztec temple there?

This is the most popular of all the Brainbox games, crammed with general knowledge and geography facts.

£9.99 + VAT.                       

 

Brainbox Kings and Queens of England 

What was Elizabeth 1st's nickname? How many husbands did she have? Who built the Tower of London? What did Henry 8th create?

Spark up the memory and bring history to life!

£9.99 + VAT.                       

 

My First Brainbox  

A great game for younger children. Unlike the other games in the range, there are no words on the fronts of the cards, just fun images!

£9.99 + VAT.                       

 

Brainbox Football  

Football facts and figures! 71 UK league teams - what are th euir colours? Where do they play? What trophies have they won? What are their colours? Who are their famous players?

Loads of great trivia to boost memory skills for every football fan.

£9.99 + VAT.                       

   
                                                                             

 

 

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Study Skills: A Multisensory Guide
By Jenni Beard

The study skills handbook that educational  psychologists recommend
for dyslexic students.
"My students love your study skills book. I've passed the address on"
(Orla Gallaher, tutor).
     

If you are, or you know someone who is, struggling with essays, revision and exams, then this little book was written just for you!  The Multisensory Guide is clear, user friendly, and gives just the sort of practical help on study skills that is needed for  dyslexic students  (and any other student!) facing the pressures of exam revision, as well as all the other requirements of  educational success from 15-16 yrs on through college and university. "Study Skills, a Multisensory Guide" covers study skills approaches for all learning styles, including essential topics such as mind-mapping, proof-reading, relaxation techniques, timetabling your study programme etc. Do you know whether you are a visual or an auditory learner? Go through the learning style checklist at the back of the book, and discover some important information about what approach is best for you. There is even a centre spread revision timetable for you to photocopy- it's amazing how many dyslexic students try and scramble through without one!

Have a look at the sample pages- we've included a section on EXAMINATION PROCEDURES  which we think you will find very useful. 

                             Contents: 57 A5 pages, paperback
  PRICE U.K.£4.50   
 

Advanced Study Skills: A student's Survival Guide.
By Christine Ostler

Making a success of your upper school years (14-19) is crucial to gaining entrance to university and the workplace. As students progress through the education system they have to employ an increasing range of study skills, such as researching essays and note-taking, in order to work more independently.
Many students need support and guidance to organise their workload with confidence. Advanced Study Skills gives every student the insight and knowledge they need to succeed. Dyslexic herself, Christine Ostler is a well-known speaker on surviving with Dyslexia.

 

  PRICE U.K.£12.00   

 

Barrier Busters  Many children do not know how to find out information for themselves. "Research" is just copied from the internet, without understanding either the content or its relevance to the curriculum, and children enter examination years with  bad habits and underdeveloped reading skills.

This user-friendly and practical handbook from a county Learning Support team gives KS 2-3 students a host of practical suggestions on dealing with questions like these:

  • How does what we’re doing now fit in with last week?
  •  How do I go about researching this topic?
  •  Have I understood what I’ve found out? 
  • What if I don’t understand? 
  • Is everything I read a fact?
Practical Ideas for Reading to Learn

A research skills handbook for 8-13 yr olds.

PRICE U.K.£9.99