Ideal for challenges, games, concentration, behaviour management, time out etc.
Sand timers add fun to many games by setting time limits, and can help children overcome distraction in simple tasks: "You have a minute to get your books out/ write your name/etc.", or "You have five minutes to finish that task..."
Sand timers are not accurate instruments of measurement: all durations shown are approximate.
- 30 seconds = red
- 1 minute = green
- 2 minutes = pink
- 3 minutes = yellow
- 5 minutes = blue
- 10 minutes = orange
- 15 minutes = purple
- 30 minutes = black